游戏内经济设计基础知识
玩家通过游戏内经济与移动游戏互动时,他们会通过付费和非付费方式获得并消耗资产(例如游戏代币)。本课程介绍如何在玩家的核心游戏循环中将互动与获利机会关联起来,从而反映并平衡这种体验。
玩家通过游戏内经济与移动游戏互动时,他们会通过付费和非付费方式获得并消耗资产(例如游戏代币)。本课程介绍如何在玩家的核心游戏循环中将互动与获利机会关联起来,从而反映并平衡这种体验。
核心游戏循环是打造吸引人的移动游戏的基础,是开发设计精良的游戏并最终取得商业成功的关键。本课程介绍了不同游戏类型的核心游戏循环,以及您可以如何改进和分层放置游戏循环,从而提高玩家互动度并提升获利能力。
As players engage with a mobile game with an economy, they gain and consume assets such as currency through paid and unpaid means. This course teaches you how to map and balance this experience by linking engagement to monetization opportunities...
At the heart of every game are the motivations that drive people to engage. This course helps you understand these motivations, how they can evolve over time, and how they can influence your game and monetization design.
As part of our continued investment in supporting our developers, we’ve redesigned the Play Console to help you work faster and more efficiently, and ensure it continues to help you grow your business on Google Play for years to come.
一直以来,我们不断投入人力物力来支持开发者。本着这一宗旨,我们重新设计了 Play 管理中心,希望让您能够更快、更高效地工作,同时确保 Play 管理中心未来继续助力您通过 Google Play 长期发展业务。
After you have a subscription strategy, it’s time to deploy it in your app. Learn how to add subscriptions to your app and modify settings to optimize your subscription strategy.
Detection and response refers to any tooling and processes you have in place to detect and respond to potential attacks against your organization. Learn how to set clear expectations and how to address risks in security testing by external researchers.